VR Ready Virtual reality (VR) is not a distant future-tech innovation.Virtual reality (VR) generally refers to computer technologies that use software to generate realistic images, sounds and other sensations that replicate a real environment (or create an imaginary setting), and simulate a user’s physical presence in this environment. Oculus Rift, PlayStation VR,ADAPTIVE,Microsoft Hololens,Gloveone,Samsung Gear VR,PrioVR,HTC Vive,Dexmo By Dexta Robotics,Perception Neuron,Sulon Q,AMD, have finally taken the virtual reality medium mainstream.But what are the best VR headsets and VR gadgets and which one should you go and buy?
Top 5 Coolest Virtual Reality Gadgets of the Future
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Perception Neuron by Noitom

The Perception Neuron MOCAP system is based on individual sensors called Neurons. Each is no larger than a penny and weighs just over a gram. A Neuron houses an Inertial Measurement Unit also known as an IMU, with a gyroscope, accelerometer, and magnetometer. The ingenuity of our MOCAP system is that every Neuron is intercheageable and can be placed anywhere it’s needed in an endless number of combinations.


From capturing arm movement, to finger motion, to full body kinematics, the Perception Neuron system adapts to your needs. Just place the Neurons where they are needed and capture the level of detail and body movements you require for your project. The system can handle from 1 to 32 Neurons, and can function wirelessly .


Gloveone: Feel Virtual Reality by NeuroDigital Technologies
The haptic smart glove to feel & touch real virtual reality
Gloveone’s Newest Haptic Glove Has Impressive Tracking Tech
What if you could touch&feel everything in your screen or through virtual reality glasses?
Gloveone, the most visionary technology in Touch Virtual Reality for Fun&Serious games. Gloveone lets you to use both hands to sense and interact with virtual objects on screen or with VR glasses.
It is all about translating touch sensations into vibrations. There are several actuators distributed by the glove that vibrate at different frequencies, time and intensity to each other to accurately reproduce sensations.


PrioVR: Suit up. Game on. by YEI Technology

PrioVR uses high-performance inertial sensors to provide 360 degrees of low-latency, real-time motion tracking without the need for cameras, optics, line-of-sight, or large, awkward equipment.

PrioVR mocap suit turns your entire body into a gaming controller, motion tracking in VR.

PrioVR’s sensors are placed on key points of your body to capture your movements and then translate them on-screen in real-time for a fully-immersive experience. PrioVR is wireless, allows for multiple simultaneous users.


By Dexta Robotics

Dexmo exoskeleton glove lets you touch and feel in VR

Dexmo Robotics has created a mechanical exoskeleton glove for VR use

Wireless Motion Capture

Compare to other force feedback devices, Dexmo is very light. It can run on battery power and work wirelessly for a relatively long time. Dexmo captures 11 DoF of users’ hand motion.

Variable Stiffness Force Feedback

The force feedback ability allows the user to feel the size and shape of any digital object, which greatly improves immersion. Variable stiffness is achieved by precise motor control.

Microsoft HoloLens – Transform your world with holograms

Microsoft HoloLens is the world’s first fully untethered holographic computer. HoloLens redefines personal computing through holographic experiences to empower you in new ways. HoloLens blends cutting-edge optics and sensors to deliver 3D holograms pinned to the real world around you.

Device Specifications


HoloLens has see-through holographic lenses
See-through holographic lenses waveguides
2 HD 16:9 light engines
Automatic pupillary distance calibration
Holographic Resolution: 2.3M total light points
Holographic Density: 2.5k radiants light points per radian


HoloLens has sensors for environment understanding and human understanding
4 environment understanding cameras
1 depth camera
1 2MP photo / HD video camera


The motherboard for Microsoft HoloLens
Intel 32 bit architecture with TPM 2.0 support
Custom-built Microsoft Holographic Processing Unit HPU 1.0

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